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Down and Safe
Si Hart's guide to Blake's 7

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Avon’s Plan

Avon wants to stop the Liberator being drawn into a black hole. That’s quite understandable. What isn’t understandable is why they are falling into a black hole in the first place. Should be believe what Orac is telling him or the evidence of the Liberator’s sensors?

Orac’s Plan

Orac is in a mischievous mood, distracting the Liberator crew from their imminent peril with a game of Space Monopoly and pleading with them not to believe the evidence of the Liberator’s sensors all because there is a gap in his knowledge: chiefly what is in the middle of a black hole. Will he risk the lives of the crew to satisfy his thirst for information?


Can you spot the threat in this screen shot? Yes! It's the big black hole!

External Influences

The Thaarn is a mythical, mystical presence in the legends of Cally’s people, the Auronar. So why is Cally hearing messages from him?


Jan Chappell finds the only way to get through this episode...

Could it be he’s real and is living in the centre of a black hole? And if so, why?


The Thaarn in all his glory

End game to…

Orac.

He gets to see inside a black hole and gets out the other side. In this episode that’s something worth celebrating.

Death Watch:

The crew are responsible for the deaths of Groff and the other slaves on the Thaarn's world.

Well Now:

The crew have a problem:

TARRANT: Orac, a small problem for you. What is the possiblity of a directional control fault arising on the Liberator without Zen knowing about it?
ORAC:
The chances are that had the game continued as it should have done, I would have won control of the galaxy on a probability of ten thousand four hundred and fifty to one.
TARRANT: Orac, it was only a game.
DAYNA: Orac with delusions of grandeur, Zen unable to control the ship. I'd say we've a lot of little problems on our hands.

Avon shows his usual self interest:

(Vila groans)
AVON:
Our hero lives.
TARRANT: At least he didn't try to get into a spacesuit.
AVON:
I look upon self-interest as my great strength. Vila.
TARRANT:
One day, Avon, I may have to kill you.

Cally tells a story:

VILA: Tell us about the Thaarn, Cally.
CALLY: It's the oldest story in the Book of Auron.
VILA: Well, let's hear it. I like a good story, meself.
CALLY:
The story goes back to the mists of Time, to the Dawn of the Gods. There were seven gods who discovered the planet Auron, and on it left the first man and woman. A million years went by. The gods returned. They were no older even though a million years had past.
AVON:
Not impossible if they had a spaceship capable of traveling at near the speed of light.
CALLY:
I did say it was just a legend. The gods returned and were pleased with what they saw, and they bestowed on the people of Auron great gifts: new types of crops, which ended hunger, constant peace --
TARRANT: And telepathy?
CALLY: -- and telepathy was promised. But one of the gods was very jealous. He didn't believe that the people of Auron deserved all this. He was frightened they would one day become so powerful they would challenge the supremacy of the gods themselves. And in his rage, he killed another god. The five remaining gods were so angry, they built a chariot for him and sent him beyond the threshold of space and time. The mad god swore a terrible vengeance. He said that he would return again. He said that he alone would discover the eternal secrets and become the one great master of the universe. You see? A legend.
VILA:
He sounds the sort of character you should keep an eye on, not go around banishing.
CALLY:
On Auron, the name of the Thaarn is a symbol of darkness and evil.

Tarrant complains about a low tech way of working:

TARRANT: Groff, what's that?
GROFF:
A finger?
TARRANT: A finger. And as you can see, it is better designed for pressing buttons than holding writing implements. So why can't we use computers?
GROFF:
The Lord Thaarn will not permit their development on Krandor. He will allow no superior intellects to his

Glimpses of the Future:

Fed Tech:

The Thaarn has a planet in the middle of a black hole. That’s a pretty impressive technological feat.

He’s also built some robots with teeth. Unfortunately they’re painted on teeth so quite how Vila sees them gnash I don’t know. The robot isn’t really very good, but it does glide nicely.


Something that represents primal fear or a crap robot?

The Liberator crew play an electronic game that seems to be Space Monopoly.


Orac is the Games Master

Fashion:

Avon is back in his red leather costume, as seen in Weapon and several other episodes. It has lost the round section round the neck though.

Vila is in brown and orange tie up top with a dark brown section at the neckline. He wears this over a dark brown top and with brown cords.

Cally gets the best costume of the episode. She has a grey V-neck top that has a kind of tendril design across it in black velvet. She wears this with grey trousers and black boots.

Dayna is dressed in a blue sleeveless top with a band round the waist.

Tarrant has another Blake-inspired a two-tone green peasant top with green cords.


The Blue and the Green- Dayna and Tarrant

Groff is dressed like a Dickensian clerk in a green striped collarless shirt with black arms, underneath a black waistcoat and apron with a black sun visor.

All the slaves are dressed in brown or orange boiler suits.

This episode’s most outrageous costume:

There is only one choice this week- The Caliph. He’s dressed as The Mad Hatter from Alice in Wonderland. He has a big hat and cloak that swirls behind him as he walks. He wears white trousers with a bottle green jacket that has a massive star motif on the belt round his waist. He swaggers round the black hole base brandishing his Neuronic Whip like a gentleman twirling a cane. Utterly bizarre!


The Mad Hatter... sorry The Caliph

Food and Drink:

Vila takes a bottle sized swig of some red drink after surviving falling through the black hole.


Michael Keating finds the only way to get through this episode...

There’s another room you should see.

We have a glimpse of the Liberator’s sick bay again this episode, but it’s rather different from last time we saw it. This time it’s a fairly small silver- grey room and the Resus-Capsule dominates the room: a large plastic tunnel with metal struts to support the covering with instruments to monitor brain functions.


Jan Chappell finds the only way... oh you know!

The hull of the Liberator is said to have been constructed from Herculaniam, the strongest known metal in the universe.

In some excellent continuity, the Liberator’s defences are used again, to fend off the salvage people sent by The Thaarn.

Teleport Now!

This is one of the very few episodes of the show where the teleport isn’t used.

I’ve lost my teleport bracelet…

No teleport bracelets are lost this episode.

Clever Orac!

Orac is characterised in a way that he hadn’t been since Shadow in this episode. He’s devious, manipulative and rather sinister, especially his willingness to sacrifice the ship and its crew in order to fill a gap in his knowledge. It makes him far more interesting than his usual function in the stories to fill the gaps in the crews’ knowledge. It’s good to have him as the catalyst for a story rather than just a passive bystander spouting information.

I should like you to do it again…

There’s absolutely no hint of anything remotely romantic going on in this episode.

I’ve seen that in Doctor Who…

Among the guest cast for this episode is Terry Scully, who’d played the cowardly Fewsham in The Seeds of Death in 1968.


Terry Scully as Groff

Marcus Powell who plays The Thaarn had been a prisoner in Destiny of the Daleks in 1979.

The Campometer

This episode tips towards the camp side of things due in part to the frankly bizarre choices of the costume designer.

Trial:

Dawn of the Gods is a pretty wretched episode of Blake’s 7. It’s full of things that don’t make much sense- Avon trying to escape a black hole in a space suit, the robot that represents primal fear with painted on teeth that don’t gnash and the wholly bizarre set of characters we find in the middle of the black hole. Actually these probably would work a bit better if they were costumed in a vaguely sensible way, but Dee Robson decided to give them sub-Dickensian costumes working against their characters and the ethos of the show in general. June Hudson’s costumes may have their detractors, but at least they fitted the futuristic nature of the show. These costumes really don’t. Unfortunately there are worse to come.

Yet, despite this I found I enjoyed watching this episode a lot more than Volcano. For all its faults, it’s not dull. The first half of the episode as they head through he black hole and explore the strange place they find themselves in isn’t too bad. There’s some good characterisation and it’s got a few moments of stylish direction: the close up on Avon’s eyes as they go through the black hole is really rather good for Blake’s 7.

For an episode that’s ostensibly about Cally, this one doesn’t give Jan Chappell a great deal to do. She gets to do the glazed-possessed look into the camera a lot and get possessed by the Thaarn for a bit. It’s a shame really, as we’ve seen all this before in The Web and Shadow the previous two seasons. Even her nice bit of storytelling only lasts a minute or two. It’s a shame because Cally is one of the characters that offered a lot of potential, but sadly no-one seemed to know what to do with her half the time.


Cally is possessed (again)


Black hole? That looks a bit green to me