| ...Ish by Philip Pascoe |
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I told a friend that I was listening to "...Ish" in the
car on my way to work. He replied, "...Ish is crap." "crap n., (vulg) nonsense, rubbish." I didn't fall backwards off my chair. "...Ish" is a
challenge to the repeat-listener, from its wordy, monsterless script to
the unpleasantly long running time. I'd be lying if I said I pulled it off
the shelf with any great enthusiasm. I'd be lying if I said it wasn't left
until I considered myself to only have duff stories left to listen to,
when I'd starting browsing the BBV catalogue and wondering whether it was
time to order that Wirrn one with Sarah Sutton in. When I'd already used
my "Minuet In Hell" card (didn't make it through episode 1, but that's
another column). Yet it isn't crap. It isn't sloppy, nonsensical or
slow-paced. It isn't even dreary; on the contrary, it requires simply
too much concentration. It's strengths, in the absence of almost all
the ones we are looking for (beauty, shock factor, anything conventionally
unearthly... or even unconventionally earthly) are the kind of
mind-bending, intellectual prizes handed out by (better) Rob Shearman
plays. It has concepts, not pleasures. It is a concept, not a
Doctor Who story, although unsettlingly the Doctor Who (...ish) adventure
it most reminds me is "Downtime", with its University Campus setting and
cast of poorly portrayed human academics and trendy young intellectuals. A
shame, that. The first scene without the Doctor and Peri features what
sounds exactly like two very bad actors doing silly voices. That has
nothing to do with anything else, I just thought I'd mention it. If you have the time, the script is a dirt track of
incredibly clever wordplay jokes. This sort of attention to detail would
greatly enliven a more action-orientated story. Unfortunately, wordplay
winds round "...Ish" so tightly that it can't move outside it. The only
fun to be had is in envisaging the various staggering concepts that whole
episodes worth of extrapolation tell us about. A word that stretches into
infinity, the linguistic equivalent of pi, and as meaning and use decrease
with length, thus the omni-whatever-it-is bends meaning out of all
proportion. It's almost enough to start making you see things another way,
indeed on several occasions I wondered if they were out to extrapolate the
listening experience to infinity, such is the will-sapping length of
episode 3. There is a vast intelligence at work here, and like the
presence that Book brings to Earth in "...Ish", it's agenda is ruthlessly
contrary to our own. There is no interest in telling exciting Doctor Who,
just in putting across nurtured, innovatively clever theories about
language. The play revels, almost happily, in what it has to say and if
only it were a trifle more fulfilling, we would too. Somewhere out there
is someone who does the Times crossword every day and who loves Colin
Baker the best because of the poetic and mightily linguistic dialogue
afforded to the most theatrical incarnation. He loves "...Ish". He might
even have written it. He certainly had the means to help us out. Hiding in
the shadows of "...Ish" is a story not unlike John Wyndham's "Chocky".
It’s the tale of an advanced near-future Earth society that sends a
holographic probe into space to search for words to add to its almighty
Lexicon. But, whilst carrying out its research, something finds the probe
first. Someone probably gets murdered too, and it's all very sinister.
Like the first two episodes of "The Seeds of Doom", but set on a lonely
planetoid somewhere. The yawning, tumbling acres of dialogue that is "...Ish"
delegates this story to an unseen prologue. Somebody write the prequel to
"...Ish". No, really. Actually, don't. I'm only dreaming of an "instead of",
not an "as well as". One "...Ish" is more than enough to scramble,
intrigue, but ultimately dull the senses into submission. CD Facts Part 1 - Tracks 1-5 Part 2 - Tracks 6-11 Part 3 - Tracks 1-5 Part 4 - Tracks 6-11
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