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The Horns Of Nimon
There
has usually been a particularly acute divide in terms of how this story is
regarded. In some quarters it's the ultimate nadir of the original series,
representing the lowest level its quality ever sank to in terms of acting,
writing and production, with the general accusation that it amounts to
tired comedy which no-one involved in the making of seems to have cared
about or taken at all seriously. The opposite extreme sees it as the last
time in the series' history that proper storytelling was allowed to take
priority over more cosmetic and superficial considerations such as looking
nice or producing pretty pictures. An accusation that has also been made
against the succeeding production regime is that it misunderstood the
programme's traditional blend of humour and drama, and by overcompensating
for the perceived over-jokiness that had gone immediately before, threw
the nature of the series off-balance.
Certainly, the many changes John Nathan-Turner
and Chris Bidmead effected on joining mean that Horns marks an ending of
several eras within the programme's history. Not merely the last Graham
Williams or Douglas Adams story, but also the last to feature the "Time
Tunnel" titles, the last to have a Dudley Simpson music score before it
went all Radiophonic, and the last to feature Tom Baker wearing the
multi-coloured scarf and casual assemblage of clothes which he had
hitherto been wearing variations of. It's the last story before 1996 not
to feature its Doctor wearing a stylised question-mark uniform of some
kind as a costume (although admittedly, all of this could also be said of
Shada, but that was never completed at the time. This is therefore the
last transmitted story that all of this applies to).
Perhaps more crucially though, it's possible
that this may have been the last story to have been completed and
broadcast before fan opinion became more of a major issue with the
programme makers. It might be too simplistic to draw a straight line
between Graham Williams' and John Nathan-Turner's eras in this way but
nevertheless it is on record that increased contact with organised fandom
was one of the policies of the incoming regime, and there is some evidence
of the series trying to address fan criticisms in successive seasons.
While it would be fair to say that both producers were clearly aiming to
maximise the programme's popularity in different ways, it is arguable that
fan organisations and fan politics were to become far more important in
relation to the series' production in the 80s than had been the case in
the 70s. So, in
common with 1970s Who in general, this is a story conceived and made as
mainstream entertainment rather than "serious science fiction drama". The
intention will have been for it to function as a fun Saturday night serial
for the family ahead of any other consideration, rather than thinking in
terms of "pushing the envelope" or attempting to evoke this or that era
that fans might be insisting the programme should return to, or getting
concerned about the drama-comedy balance. This difference of emphasis is
probably the main distinction between the era this story ends on screen,
and succeeding ones.
What it doesn't do, of
course, is necessarily prove anything about how good or bad this story
might be in its own right. And it does have to be said that purely in
production terms at least, this has to be one of the weakest examples the
series has offered. Visually, the serial is mostly workaday at best,
whether it be the crude model ship projected against a (sometimes)
starless backdrop, the appalling model of the Skonnos habitation (which
when seen on the TARDIS bears only the roughest approximation to the
actual sets used for the same place), the basic special effects, and the
tatty ramshackle nature of the sets. This latter can perhaps be justified
to some extent by the situation that's supposed to be prevailing in the
narrative ie that Skonnos is a generally run-down planet, home to the
remains of a crushed empire, and that its facilities, including the
spaceships, are all obsolete and practically falling apart. None of the
settings are actually meant to look grand and impressive in that sense.
Even so, I suspect the main reason why the serial looks as it does is
because they were holding money in reserve for Shada.
It's notable that there's a
very limited colour scheme in the story, with almost every setting a
variation on dark brown, black, pale grey and beige, which is carried on
in the support characters' costumes. However, although tonally they mirror
the gun-metal dourness that permeates the production, in terms of shape
and size they're characteristically June Hudson, including flowing gowns,
robes, loincloths, intricately studded sleeves and one turban-like piece
of headgear. The
support cast's acting is mostly pretty nondescript, with one major
exception, that being Graham Crowden's notorious turn as Soldeed. This is
possibly the most visible example in the series of an actor relishing his
lines, and throwing himself into a performance with as much eye-rolling
gusto as is humanly possible. Almost every line of dialogue - practically
every syllable - is savoured and exploited to the full, while being
delivered with a laboured intensity which is extreme it almost gives the
impression the effort is putting the actor in pain. Whether threatening,
gloating, orating or simply laughing malevolently, it's a clear case of an
actor having being a given the role of an undiluted baddy and wringing
every last drop from it. It even makes Anthony Ainley, Colin Baker or Paul
Darrow at their most extreme seem positively subtle and understated. This
is a man who wants the kiddies to hate him, no more, no less. If it were
on stage, he'd no doubt be being booed every time he came on and having
arguments with the children in the audience (especially of the "Oh no, it
isn't!" variety). Entertaining though this full-on approach can be, it's
also something best done in small doses. A constant stream of villains
acted in that style and to that pitch would make a series start to look
somewhat risible. Keeping it relatively uncommon (Zaroff is about the only
comparable case I can think of offhand) makes for a better balance.
It's not surprising the
story is often remembered in reference to Crowden's turn, as he pretty
much dominates proceedings when he's onscreen. Teka and Seth are both
pretty wet (even as scripted), and almost the only other actor who manages
to suggest anything interesting is Malcolm Terris, who conveys the
brittle, aggressive and treacherous quality of his character reasonably
well. Apart from him, there is John Bailey as Sezom (Crinoth's equivalent
of Soldeed), who ironically delivers a performance that is the absolute
antithesis of Crowden's. Full of weary dignity and guilty self-reproach,
his character comes across as real in a way which few, if any, of the
others do. Playing a man practically at the end of the tether, he
genuinely seems exhausted and disillusioned, keen to redeem himself even
partially by helping Romana. The contrast can perhaps be made clearer by
comparing the hoarse gravitas of Bailey's delivery with Crowden's shouty
"My dreams of conquest!" reaction when it is time for his own character to
die. Actually, there
is one other actor who carries the story, turning in by far the strongest
performance throughout, namely Lalla Ward. It's been commented before that
the Doctor spends a great deal of this story being stuck in various sub
plots (being trapped in the TARDIS with K9 amidst an asteroid storm;
having to follow the ship back to Skonnos; being stuck in the Power
Complex while trying to get Romana back via the transmat), and that Romana
gets to assume the Doctor's role for much of the time. It's Romana who
gets to supervise the Anethans from their incarceration on the ship to
being taken to the heart of the Power Complex and meeting the Nimon. Even
when the Doctor does turn up at the start of Episode Three to supposedly
rescue them, he only does so by causing a diversion, which is more
traditionally a companion function. It's Romana who gets to visit Crinoth
and find out a means of overcoming the Nimons. And it's Romana who gets to
face down both the Co-Pilot ("Despicable worm! ...Turn back!"), and later
Soldeed during his death scene. All of this is achieved to very good
effect by Ward, who easily assumes a convincing authority over the
Anethans, and spits out her defiance to Soldeed in both their encounters,
especially the last. Her "Face it Soldeed, you're being invaded...the
Nimons are parasitic nomads feeding off your selfishness and gullibility!"
confrontation speech is worthy of any Doctor.
It also possibly redeems, to some extent, the
decidedly traditional nature of Teka (she and Seth are effectively the
companions here), who comes over as a drip right from her first
appearance, forever looking up to Seth ("You'll look after me, won't you?"
is virtually her first line in the story) and audibly expecting him to
save them all. This does suggest that there are limits to the extent that
the Doctor/companion power balance can be subverted, at least at this
stage in the series' history ie a female companion can be allowed to act
like a strong lead character, but perhaps any further female companion
substitutes coming under her wing still need to display the more
traditional attributes, such as passivity and helplessness. This can be
seen in the way that it is still Teka who is shown to fall victim to the
Nimons in the last episode and need rescuing, with the emphasis being
placed on her terrified reaction. That said, Seth slightly subverts the
clichés of heroic fiction by being such a weak and unwilling figure who
has only got into this mess to avoid a worse one and who ultimately needs
help from Romana and the Doctor to achieve anything, no matter how much
Teka may hero-worship him.
As far as monsters go, I'm actually rather
fond of the Nimons, the only fault being that their head-dresses
occasionally look a little too unattached. The bull-head look is quite a
striking and memorable design, and their delicate balletic movement gives
them a certain graceful quality. The resonant growling voices are
excellent too, seemingly full of gruff malevolence. The story depicts them
as creatures of low cunning, who cleverly exploit the baseness and greed
of their victim civilisations, while being essentially parasitic
themselves. I find
Tom Baker generally entertaining here for the most part, although some of
his excesses are overplayed (mainly the scenes with K9 in the TARDIS).
He's on good form when defying the Co-Pilot with Romana though, getting
across his character's contempt (without saying so in so many words) for
the coercive aggression he's being faced with ("isn't it amazing how
people's curiosity declines sharply when they start waving guns around?"
and "you just hold the gun steady...don't tax your mind."). Other scenes
I've always liked include his confusion when trying to mark his path
through the maze with gold stars, and his "Well, I hope you get it in the
right order" to the Nimon's threat that he will be "questioned, tortured
and killed". The
story is not a polished production - far from it - although by the same
token, it's not necessarily any worse in that respect than several other
stories from both before and after (Space Museum, Colony In Space, Time
Flight, Timelash). It can have a tired feel at times, there are various
moments or bits of business that don't come off (the "Exploding pudding"
effect from The Goon show to accompany the control column explosion is
just bizarre for example), the production sometimes lacks self-discipline.
Yet it is also played with brio and enthusiasm, with both leads managing
their usual charismatic rapport. The story itself holds up reasonably
well, with no obvious flaws in the narrative, and is easy enough to
follow. It's also nicely lit, with some very dark shadows at times, and a
dramatic blood-red pulsing glow also helps add some drama, in particular
to the afore-mentioned scene where Teka is captured.
Overall, it feels rather end-of-term (even
though it wasn't intended as the last story of the season). Not from the
top drawer of stories, inclined to be tatty, but for all its flaws, fun
and diverting in its own way.
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