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Hartnell-a-thon
Sarah Hadley's episode by episode commentary

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THE PILOT

"I cannot let you go, schoolteacher. Whether you believe what you have been told is of no importance."

When does Doctor Who stop being science fiction? There's this old straw that Doctor Who is not and rarely ever has been science fiction, that it's "space opera" or "telefantasy" or some such other term. I myself tend to refer to it as "space fantasy," using the trappings of the genre to tell fantasy-adventure stories. Legions of British fans – and you'd think they'd know, right? – insist that the show cannot be science fiction, because they hate science fiction, and besides which, that would mean they'd have to give the Trekkies the time of day. Well, here's the interesting thing: we're all wrong. Me. Them. Everyone.

The problem is that when we think of Doctor Who as science fiction, we think of Christopher Bidmead and his obsession with very hard science fiction, totally technology-based, with lots of technical explanations and science experiments and string theory. It's a subsection of the genre that really begins with Jules Verne, who adored filling pages up with lengths of engines and sub-species of fish, and continues on today with people like Stephen Baxter and David Brin. It's beloved by engineers, scientists and, yes, computer columnists. And Doctor Who has basically never been about that, except during one nine-month period where it starts babbling on about "charged vacuum emboitments" and "block transfer computation" and how the TARDIS actually works. But then…the original Star Trek isn't like that, either (it's a Western), and neither is Star Wars (it's a mythological hero quest). And Doctor Who, at its very inception, is far more science fiction-based than either of those.

I'm sure Christopher Bidmead has thought about how Jules Verne inspired Doctor Who, and I'm sure in his mind, it has something to do with those verbose blueprints-in-words that are all "scientific." The truth is a lot simpler: it's about the exploration and acceptance of or resistance to the unknown. In between all those sub-species of fish, Verne's constantly talking about the leap you have to make into unknown, and unsafe, territory; it's why he's bothering to do all that documentation, to give the reader something concrete to hold on to. And the pilot episode of Doctor Who is the absolute prime example of this in televised form. The entire episode – and especially the second half – is a modernized reworking of Twenty Thousand Leagues Under the Sea. The formula's right there: modern, everyday intellectuals (whom we trust and relate to) follow their curiosity in search of some "unearthly" subject; they find a "living" ship that can masquerade as something it is not; the mysterious, foreign captain of that ship takes them onboard and tells them he will never let them free, because they might reveal the great wonder they've seen, but ho-ho, he can show them even scarier things than that. Cue the scary music and cue the adventure. The Doctor and Ian's entire debate, both in this script and that for episode two of the serial, reflects the debate between Captain Nemo (an alias meaning "No Man," which is curiously close to "Who") and protagonist Pierre Aronnax, one the arrogant voice of progression (and, importantly, amorality), one the resistant voice of tradition. It might even be worth noting that in some TV adaptations of Verne's novel, in an attempt to humanize Nemo, he's given – gee whiz – an exotic, teenage daughter. Sometimes she's even from Atlantis, and looks a bit funny. Sound familiar?

What's interesting is that you have to take Ian's (and Barbara's) side in this version of the first-episode script, because the Doctor and Susan are just so damn creepy. There's one look Carole Ann Ford gives William Hartnell in the console room that is straight out of a horror movie. It's why I've always preferred this version to the one broadcast: here, Hartnell's intelligence and cunning is absolute, no doddering or flubbed names or little bits of comedy. Nothing's going to get in this man's way, and his decision at the end could well lead to Ian and Barbara's death. Even Susan isn't completely "safe" (she keeps looking like she alternately wants to hug Barbara or take a bite out of her shoulder). I've often wondered whose decision this was, to make them so definitively alien – I have my suspicions it may be David Whitaker, because he holds on to some of the harsher elements in his novel Doctor Who in an Exciting Adventure with the Daleks – including, notably, an even more blunt version of the Captain Nemo threat (with the Doctor implying he'll either have to kidnap or kill the two strangers). Whoever it is, Sydney Newman clearly disagreed – and for the purpose of a long-running series, it's probably best. Still, even in the transmitted version, you get the same tension between what is known and unknown, what these two teachers are willing to accept – culminating, in both versions, with that surreal musical break over the extended title sequence footage. It's this conflict of worldviews that is, to my mind, the very heart of classic, literate science fiction.

It's not as if that's about to stop anytime soon, either. The Daleks and The Edge of Destruction both share a great deal in common with H.G. Wells' The Time Machine (one the film version, and one the book), while Marco Polo and The Aztecs revolve around plot catalysts for science fiction novels from Wells on up. Planet of Giants is practically an Outer Limits episode, and The Dalek Invasion of Earth…well, we all know that one.

It's official then: Doctor Who, at least at its roots, is science fiction after all. From the get-go. Day one, minute one. No getting around it.

 

AN UNEARTHLY CHILD: AN UNEARTHLY CHILD (23 Nov. 1963)

"This doesn't roll along on wheels, you know."

About a year ago, I ran this episode as part of my Halloween Movie Marathon, followed by the full, two-part The Empty Child. That's not my usual technique – typically, if I want to get someone into Doctor Who, I go with the Trekkie-friendly The Ark in Space – but I wanted a quick, one-episode entry that explained the basics of the show before jumping into a story that hits the ground running. In retrospect, I probably should have run the pilot (I suspect "I was born in the 49th century" put me off that idea), but it's interesting: all of my friends sat and watched it, in an interested fashion, without complaint. The one critical comment afterward was that "it seemed like a play on TV." But is that really to the detriment of something like Doctor Who?

I have to admit that I enjoy much of the theatricality of this episode. The meat of the episode, to me, is the Doctor facing down the two schoolteachers in the TARDIS – little more than a ten-minute conversation, shot multi-camera. Yet it's totally riveting because of the performances on the screen. Hartnell and Russell, particularly, are absorbing in their two sides of the argument, put forth almost completely in close-ups and medium shots. This is the sort of confrontation you never see in television these days: now, you'd need some sort of action (a fight, or Ian slamming the Doctor up against a wall), it'd be trimmed by seven minutes, and there would be constant music instead of the persistent and otherworldly TARDIS hum. The fact that it feels like a play, to me, makes it more "real." I believe that these people are standing in this alien room, just as much as I believed they were standing in a school classroom ten minutes earlier. (Sadly, the "exterior" shots don't fare as well; it's terribly obvious, in the worst possible way, that Hill and Russell are sat in a prop car.) The fact that we are allowed to absorb that through a long, dialogue-heavy sequence actually immerses us further in the secondary reality: we have time to take in and "believe" in this new location, and any hint of artificiality is much the same as the artificiality that has come before. It's all of a piece, and it feels continuous – if different – from the 1960s world we've just left behind.

This is the strength of good theatre: the ability to relocate our minds in another place, despite a subconscious knowing it cannot be real. You get that across chiefly through acting, through story, and through pace. Television has a couple of other tricks up its sleeve (more on that with the next episode), but mostly what we see here conforms to the stage model. It's interesting to compare this to any future pilot or pilot-functioning episode for the show: in Tomb of the Cybermen and the TVM, both, it's the TARDIS interior that is established as the comfort zone first. How quickly things change, eh?

 

AN UNEARTHLY CHILD: THE CAVE OF SKULLS (30 Nov. 1963)

"Well, there you are. New world for you."

Six minutes, forty-five seconds. Just over thirty minutes into this new program. That's how long it takes for the creators of Doctor Who to provide us with the money shot: the doors of the TARDIS opening and revealing the alien landscape outside. How many kids in 1963 were thrilled with excitement to see that this strange, police box-shaped, space-time machine actually worked?

I call attention to this moment for two reasons: one, because it absolutely sells the reality of the show. It's an ingenious move, and even looking at it 45 years later, restored to a sharpness it may never have had before, the transition still looks great. The set goes on far enough beyond the TARDIS doors to see Jacqueline Hill step outside, partially-obscured, and look around at the mountainous landscape with the sun above. Instant magic! It's practically taking a note from The Wizard of Oz, and on the level of weekly television, it's just as successful. The other reason to focus on this moment is to reflect on how rarely it is ever repeated. To my knowledge, 1980s Doctor Who never featured a through-the-doors shot. When 1970s Who (rarely) attempted it, we got an unpleasant blurry outline of yellow CSO. Even the new series took two full seasons to attempt anything similar, and we've still not seen a shot from the console room out to an actual landscape; it's always some outer-space shot, which is pretty, but doesn't play with your head in the same way as an actual, planetary "outdoors."

It's not perfect, of course; by the time Ian and Susan step out on to the world, we see that the TARDIS is clearly supposed to be set at an angle, which betrays the previous shot just a tiny bit. Still, it's a great example of Waris Hussein's incomparable, and very lively direction throughout An Unearthly Child. I mentioned, last episode, the engaging qualities of that first TARDIS scene. The acting certainly has a lot to do with it, but watch Hussein's camera, too: he's got some deep shots, as with Ian and Barbara looking on, terrified, at the plotting Doctor and Susan in the foreground; he tilts the camera up to give the Doctor more presence, and to reveal the little-seen ceiling of the console room set; in the pilot, there's a great, imposing shot of the Doctor and Susan standing like guards with their backs to the console. Later, in episode four, the fight sequence between Kal and Za will be totally unlike anything we'll see again in the series – shot on film, with the flickering light of the campfire, and much of the drama carried completely by close-up reaction shots. It's a far cry from, say, the moronic "let's poke each other with sticks" fights in The Time Meddler. Hussein has an amazing grasp of televisual language, and this is perhaps the greatest shame of the loss of Marco Polo. People talk about how it would never live up to expectations – but I think, somehow, it just might. Imagine if only the audio existed for this half-hour episode: would you ever expect them to have actually shown the landscape outside the Ship?

 

AN UNEARTHLY CHILD: THE FOREST OF FEAR (07 Dec. 1963)

"Oh, we're never going to get out of this awful place! Never, never, never!"

It's the first Doctor Who story, and yes, it's the first episode of padding. The episode begins with the crew escaping the aforementioned Cave of Skulls, and ends with them captured at the edge of the eponymous Forest of Fear. (You must wonder what all the cavemen have named: is there a Lake of Cold or a Land of Sand?) What the episode lacks in raw plot, however, it makes up for in a number of rather nice character moments. The Doctor is still playing a self-absorbed opportunist, ready to abandon the teachers at the drop of a hat, and Ian is still the level voice of sanity. What's interesting, though, is that those two characters are really only situated to be a sort of Greek chorus in this episode. It's the women who do all the work.

Think about it: the Old Woman provides the travellers' means of escape from the Cave of Skulls; Hur discovers their disappearance; Susan leads the way through the forest; and Barbara is the one who forces the others to help Za after he is wounded. There are some interesting relationships developing here. If Ian is the one who manages to seem in control for the benefit of others, Barbara is the one who actually swallows her fear and does something; she was the first one to accept the TARDIS, she was the first one to accept their new surroundings, and now she's the first one to accept the humanity of these prehistoric people, and the need to help them, despite the danger. It's the first big step (after a few tiny hints in the first episode) of Barbara as "the compassionate one" – nothing too outrageous for a female character in the 1960s, but a significant leap beyond the screaming fear-mannequin Susan is already deteriorating toward. And while we're on that subject, I'm still questioning whether it is Jacqueline Hill or Waris Hussein who so badly mistimed Barbara's reaction to the dead boar – her almost manic response is probably supposed to indicate how edgy and frightened she is, but it doesn't actually make any sense for the character they're beginning to develop.

That one little misstep aside, these characters are coming along nicely – and it's a level of characterization that makes it hard to dismiss these later episodes just because of the (admittedly forced) cavemen dialogue. There are even some good performances going on there, it's just hard to see under the endless repetition of claims about Orb, Za, Kal, fire and "many skins." (Not to mention that Howard Lang, playing Horg, reminds me rather persistently of comedian Will Ferrell, making it impossible not to chuckle at his attempt at "caveman gravitas.") Alethea Charlton is particularly effective, half cunning and half totally innocent; she'll be back for a different, but similarly polished performance in The Time Meddler. Doctor Who is already proving its worth as a sandbox for good, strong acting – and that makes up for a few rough teething pains along the way.

 

AN UNEARTHLY CHILD: THE FIREMAKER (14 Dec. 1963)

"I will speak to them. I must hear more things to remember."

All right, children, gather round. What have we learned today? Well, we've learned not to follow strange 15-year-olds into junkyards, not to berate creepy old men, not to be mysterious about your origins, not to lie when you've killed an old woman, and not to smoke (or you'll be whacked over the head by a caveman). Seriously, though – what's the lesson here? The closest we come to a moral is the Doctor's little miniature sermon in the last episode: "Fear makes companions of us all, Miss Wright," and so on. There's certainly a subtext that advocates compassion, whether that be Susan's for her teachers, Barbara's for Za, or even Ian's for the Doctor. Otherwise, though, we're left with the idea that it's perfectly acceptable to drive a man out of a group - potentially, to his death – for having a knife with some blood on it. (Note, if you will, that the Doctor has no concrete evidence that Kal killed the Old Woman.)

Okay, so it's just an adventure story. But at this particular time in Doctor Who's history, with its remit to "entertain and educate," you do wonder a little why Sydney Newman approved this particular storyline to go out first. As thirty years of fan debates have shown, it's not as if they even bother to definitively date the TARDIS' location in either space or time; the Doctor makes an inference to it still being London, only far, far in the past, but that hasn't stopped some fans from surmising it's actually set on another planet. There's no real historical benefit to this quest, then, nor a particularly significant moral one. Is it really worth three episodes just to show some character development?

From an adult point of view, there are some interesting parallels to the first episode – but intriguingly, the Doctor's original position seems to be justified. "Primitives" are to be ignored, avoided, or killed: if Barbara hadn't forced the others to help Za, they could have been back to the Ship half an episode earlier, and got away in plenty of time. If Ian hadn't helped Za make fire for his tribe right away, they wouldn't be forced to use subterfuge to get away. Only the Doctor has made an immediately useful contribution: he betrayed Kal, which not only saved the travellers from their deaths, but (ultimately) led Kal to his own fate. Interesting, isn't it? So much for compassion