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What’s
the story called?
Junk-Yard Demon
The Collector
In issues #58-59 of Doctor
Who Monthly presented the bizarre Junk-Yard Demon, published in
November/December 1981. US Marvel Doctor Who Comic fans got to read it in
issue #13, published in October 1985 with a new Dave Gibbons cover. The
story is also in the Doctor Who graphic novel ‘Dragon’s Claw’, published
in 2004 by Panini Books.
The World Shapers
Writer – Steve Parkhouse
Pencils – Mike McMahon
Inks (all black,
presumably) – Adolfo Buylla
Editor – Alan McKenzie
Fellow
Travellers
Flotsam and Jetsam are a
pair of space scavengers. They’re a friendly pair of junk dealers, dressed
in a mish-mash of assorted clothes, badges and bags. They roam space in
their coal-powered ship, which Flotsam built. Jetsam is the engineer, who
can mostly be found shovelling coal in the engine room. They have a robot
living sculpture called Dutch who helps them in their salvage operations.
Dutch has a brain that is operated by a windmill, so he needs a good blow
from the bellows to be able to think. When he gets a puff of air, he’s the
brains of the outfit.
The
Deal
Travelling through space,
the salvage ship Drifter comes across a strange artefact. Drifter’s pilot,
Flotsam, describes it as a box with little windows – the TARDIS. He
decides that it’s terrific and that he has to have it. Flotsam, Jetsam and
their robot Dutch take it on board and examine it. Trying to penetrate the
door with a diamond tipped drill, Dutch wakes the Doctor who was
meditating inside the TARDIS.

The Doctor introduces
himself. When he hears that Flotsam and Jetsam are junk traders, he asks
if they have a non-variable oscillator. The Doctor is shocked to see that
they have a Cyberman in amongst the junk. He hurls a spanner at it, but
Jetsam assures him that the creature is inert. They refurbish the Cybermen
as robot butlers, which they then sell.
The Doctor shows Flotsam
and Jetsam around the TARDIS. He uses the oscillator to repair his drinks
vending machine and orders hot chocolates all round. The Cyberman,
however, is not as inert as they thought and boards the TARDIS, attacking
them with a laser beam that it fires from its wrist. He states that he has
the authority of the Cybernaut Zogron and that he is commandeering the
Doctor’s craft. Dutch shoots the Cyberman, but it absorbs the power of the
blast and projects it back at the robot. The Doctor and Flotsam rush out
to inspect the damage, but the Cyberman steals the TARDIS with Jetsam on
board.
Jetsam and the Cyberman
arrive on a rocky planet, near a crashed space ship. On board is Zogron
the Cybernaut. Jetsam, meanwhile, is excited by the salvage potential of
the crashed remains of the cyber-fleet. The Cyberman orders Jetsam to
revive Zogron.
Taking a long shot, the
Doctor and Flotsam pilot the Drifter back to a planet near where Flotsam
first found the Cyberman.
Jetsam works through the
night to revive the Cybernaut, but has to make a few delicate adjustments.
The Cyberman asks for instructions from its leader. But Zogron merely asks
whether he wants a small sherry before dinner. Jetsam has betrayed the
Cyberman by reprogramming the Cybernaut Leader Zogron as a robot butler.
Jetsam runs from the crashed ship, chased by the Cyberman.
The Drifter lands just as
the Cyberman is closing in on Jetsam. Dutch emerges with a new weapon to
use – a paint spray that clogs the Cyberman’s circuits.
The Doctor says goodbye to
Flotsam and Jetsam, who are delighted with the haul of junk on the planet.
TV
Action
As time goes on, the comic
strip seems to drift further and further from the TV show. It’s been a
long time since the Doctor has faced one of his TV foes and even here the
Cybermen are radically different, with a new hierarchy that includes
Cybernauts, who are explorers, pilots and leaders.
The Cyberman is a cross
between the Tenth Planet and Moonbase models, with a sack-cloth face and
lamp on it’s head, but Hoover balls and tubing on it’s body, plus a
Moonbase style chest unit. Or is that Tomb of The Cybermen?

The idea of the fourth
Doctor sitting and meditating in the TARDIS isn’t too far removed from the
start of the Deadly Assassin, where he creates a decoy out of his jacket
that he sits on a chair, smoking a hookah.
4-Dimensional Vistas
Shocking! You really have
to make up your own mind about whether you like this style of art or not.
It’s a million miles away from Gibbons’ superbly realistic style and that
must have come as a complete shock at the time, especially in the main
strip.
In my opinion, it’s superb.
Although Flotsam and Jetsam are hardly recognisable as human, the
different take on the Doctor is refreshingly bizarre. It retains the
distinctive hat/scarf/boggle-eyes, but makes it as stylised as possible.
The scarf is enormous and covers his entire body, but is patterned with
simple black and white stripes. There’s lots of lovely solid black in this
strip, but it doesn’t overwhelm everything else.
The only thing that I’m not
sure about is that everyone has enormous feet, which doesn’t look too
great, especially on the Cyberman. When the art is being functional
however, and serving the exposition, it’s a bit less interesting.
There are a few things that
are undeniably superb, but best of all is the first picture of the
Cyberman sitting on the junk-heap. It’s an image that sent a tingle down
the spine when I first saw it. The bit where it’s head jerks up as it
comes back to life is wonderfully atmospheric too.
End
of
The
Line
The story is no great
shakes, but that’s not what makes Junk-Yard Demon a classic. The
combination of a more detached Doctor and the stylishly anti-naturalistic
art makes this feel more like an Unbound adventure in the comic format. It
stands up much better today as a one-off than it probably did at the time,
when all the kids would be wondering why the Doctor looks all weird and
would the comic be like this forever?
Flotsam and Jetsam are
interchangeable and don’t have as much personality as their robot, Dutch.
It’s a very funny strip though, with the paint sprays and converting the
Cybernaut into a robot butler.
As an experiment, Junk-Yard
Demon works very well, but for a continuing TV Tie-in comic it wouldn’t
have been wise to have sustained it’s style.
Follow That TARDIS!
This is the first full
Doctor Who strip without Dave Gibbon’s artwork since Timeslip.
The Doctor’s coffee machine
goes ‘Beep! Beep! Meep!’
In this story, the Cyberman
seen is able to absorb the energy of power weapon attacks and use it to
grow and repair itself.
The Cyberman is also
capable of accurately flying the TARDIS.
Zogron was a Cybernaut and
one of the great pioneers of the interstellar Cyberman empire. His ship
crashed in Quadrant 746, the Arcturian System, on planet A54.
In Marvel’s 1996 Doctor Who
yearbook, there is a follow-up to Junkyard Demon called – wait for it –
Junkyard Demon 2. Once again, the fourth Doctor meets Flotsam and Jetsam,
along with an antiques dealer by the name of Joylove McShane. The artist
for this strip, Adrian Salmon, based his style on the art in Junkyard
Demon. Salmon was also responsible for the long-running Cybermen one-page
comic strips that appeared in Doctor Who Magazine in the mid 90’s.
Antony Cliffe from Mynydd
Isa in Mold was chomping at the bit to send this missive to Doctor Who
Monthly (from #59):
‘Austin Si! – McMahon Non!
I am writing to complain about your latest issue, number 50. The artwork
was appalling. The story Junkyard Demon was fairly good, except for the
picture of the Doctor and all the other characters. They were completely
out of proportion and their feet were too big! The artists Mike McMahon
and Adolfo Buyalla have made a very good job. I hope they either improve
or stop doing the comic strip altogether.’
Other readers were more
forgiving, however, with several letters praising the strip appearing in
issue #61.
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