
Top Hat or Old Boot?
Miss
Curnow is getting Monopoly for Christmas. I think I'm fairly safe to
broadcast the fact, since she never reads my column anyway. With a
typically female attitude, she once got rather affronted when I told her I
was writing about her; and then a few weeks later got even more affronted
when I told her that I wasn't. But either way she never gets as far as
actually reading it, so I could happily list every present she's getting
and she still wouldn't find out.
She's been wanting to get
Monopoly for a while now, ever since playing it at a friend's house. My
initial instinct, and without wishing to sound like an over-protective
father, was that she was far too young for such a 'complicated' game; but
thinking rather more sensibly about it, I suppose I was the same age when
I first became obsessed with it. I have a vague half-memory of playing it
(with Grandpa I think) in my Aunt's dining room, which as well as
sketching out some little picture of domestic routine, also pins down when
it must have been. When Grandpa and Uncle first built that house (I
daresay there were actually more than just the two of them involved, but
the photographs showing various stages of construction only ever seem to
feature them, with the occasional guest appearance from my brother who,
being about eight at the time was probably there in a purely supervisory
capacity); anyway, when the house was first built it had a separate
kitchen and dining-room, which very shortly afterwards was knocked through
into one large kitchen-cum-diner. I'm digressing slightly (not for the
first (or last) time) but I suppose that means that I was playing Monopoly
when I was six, maybe seven, and therefore almost certainly when I was
younger than Little Miss is now.
The subject of Monopoly
actually came up at our works Christmas Do last night, along with such
other diverse subjects as "how come we all know the catchphrases from
Little Britain yet none of us watches it?", "why are fathers so
over-protective?" and "you have how many gerbils?" The Christmas Do
might have garnered a column in its own right, but since yours truly got a
little bit drunk, it's perhaps best to draw a veil over the occasion. I
didn't get (he added quickly and defensively) dancing-on-the-tabletops,
you're-my-best-mate-you-are, a-repeat-of-the-2002-do, drunk; but I was, I
suppose, wobbling, straight-to-bed-when-you-get-home,
it'll-be-mentioned-on-Monday-morning drunk. Oddly enough when I sat down
at the table, my place setting had two wine glasses, and the bottle was
placed right in front of me, so maybe it was a conspiracy - and since I
only had two or three glasses of wine, and a half-pint of cider, maybe
somebody was actually spiking my drink. With, er, alcohol... Anyway,
whether my temporary inebriation was 'Lee Harvey Oswald' or 'Grassy Knoll'
in origin, I don't think I could produce a column around the event without
mentioning the drunken stupor, hence some vague witterings about Monopoly.
Ah yes, Monopoly! The
subject actually came up at our works Christmas Do last night (hmm, deja
vu) and my boss's wife revealed that one of her nephews as a child got
very upset because his sisters wouldn't let him buy Old Kent Road. He's
now 25, but it was clearly one of those anecdotes that is trotted out on
every possible occasion. The only other Monopoly anecdote I am aware of
(although if you do have any of your own dear reader, please feel free to,
er, well to keep them to yourself) is of my Mum's friend from her
schooldays. If the game looked like it was about to end due to players
becoming bankrupt, he would apparently pick up a Chance card which
allegedly read, "Old Uncle Bertie dies, leaving every player five hundred
pounds"...
I suppose Christmas is the
time when board games get played the most. We invariably end up with at
least one most years - Buckaroo (that's the rooting, tooting, bucking
game) and Mousetrap have been the two most recent. The trouble with these
things is that they are fine once or twice on Christmas Day, and then
again on Boxing Day, but by the time you're moving into February the
novelty (to an adult at least) tends to have faded.
It's interesting though,
although possibly not as interesting as all that, that in an age of
computer games and the like, there is still a place left for the humble,
non-electronic, played without batteries, board game. Perhaps, like the
poor, they are always with us, and it would certainly appear that Monopoly
is as popular as ever it was. Quite possibly it's more popular than ever -
we eventually opted to get the Simpsons version of Monopoly, rather than
the traditional one, and although we ended up buying it at Argos a quick
trawl on the Internet revealed a staggering number of variations. Lisa
Simpson herself (you know, the Buddhist, just like my little girl) once
enumerated the contents of their toy cupboard, including Gallipolopoy and
Edna Krabappoly; and the reality is even more unlikely. As well as
regional variations (Cornish Monopoly, Essex Monopoly) there are foreign
versions, Disney versions, Star Wars, Toy Story, Barbie...
I'm not quite sure what
Monopoly's appeal is, over and above other board games, but it clearly has
a certain something. We have in our armoury of games a thing called "Go!"
which is (or rather, was) also made by Waddingtons, but clearly dates from
sometime around the Suez Crisis judging by the state of the box. In some
ways it's quite similar to Monopoly (and I suspect that if it had been
released by somebody other than Waddingtons there might have been a
lawsuit in the offing) but the gist of the game is that you have to visit
locations around the world, buying tickets to get there by, to coin a
phrase, trains and boats and planes. The winner is the one who returns to
London, in the manner of Phileas Fogg (and although it doesn't, the rather
turgid gameplay does make it feel like it has gone on for eighty days)
with a specified number of souvenirs from the various countries.
Even worse, we also have a
game, clearly released in the excitement of Man landing on the Moon,
called "Blast Off!" but when I tell you that the model spaceships are the
most exciting thing about it, you will probably all hold off from scouring
eBay to try and get your hands on it. Like Doctor Who's much maligned "The
Space Pirates" this game has realistic looking ships, but its
determination to show space travel in real terms (so that you need to have
a rocket booster as well as a space ship, and allow time for your journey,
and use the moon as a stepping-stone to Mars and so on) results in
something so dreadfully dull and boring that to be honest its absence from
the BBC Archives/Waddingtons 2004 Catalogue is probably no bad thing.
So what does Monopoly have
that the others don't have? I should love to suggest that it has some
inately comfortable appeal, something that means it is a warm and cosy
game for all the family... but I don't think it does. Where I think
Monopoly appeals to us, more so than perhaps any other game, is in the way
that you win. In most games the winner is the first player to catch the
mouse, or get back to London, or to reach all the planets in the solar
system before Jamie and Zoe die on the LIZ 79... but with Monopoly, you
win by making all the other players bankrupt. In other words,
schadenfreude (a rather pretentious word that I ought to be ashamed to
admit I only know by its use in "The Simpsons" - Lisa again!) which is
delighting in the misfortune of others - or in Monopoly terms, winning
by the misfortune of others.
I think it's this appeal to
the nastier, greedier, more ruthless side of all our natures that is the
real success story behind Monopoly. It allows us to indulge that part of
ourselves in a comparatively safe way - although there may be the
occasional casualty ("They won't let me buy Old Kent Road, Auntie Pam!")
it's all fairly harmless, and nobody really loses their fancy apartment on
Park Lane, or their swanky red hotel on The Angel Islington.
So as you relax in your
sitting-rooms on Christmas Day afternoon, letting the turkey settle,
deciding whether to watch The Queen's Speech or not, and bemoaning that TV
isn't as good as it used to be, spare a thought for us won't you. For here
at Curnow Towers, we shall be commemorating the Christmas spirit of love
and goodwill to all mankind... by trying to force each other into sleeping
on the streets of Springfield, stony broke without a penny to our names!
Merry Christmas!
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