
Building the TARDIS!
In an attempt to make The
Tamaras Crisis much more believable and professional than our previous
stories, we decided that we’d go the whole hog and build a full size
TARDIS police box prop and also a working console for the interior scenes,
and the realisation of these props was my responsibility, primarily
because nobody else was confident enough to give it a go. It’s ironic that
nowadays I take for granted my competency at DIY and woodwork, but back
then I’d had no experience of woodworking other than a few lessons at
school. The materials used for prop building were mostly paid for by
Andrew, for which I am eternally grateful (he was quite rightfully
credited on the end titles as ‘Properties Buyer’), but if I am to be
honest I more than paid my own way in almost single-handedly building
everything myself.

The police box was built
using the blueprints from the TARDIS Technical Manual, and so was
full size and all in perfect proportion. When I say full size, it was
actually only half a police box; only two sides and half the roof were
built but filmed in such a way that you only ever saw the two complete
sides. This later posed a slight problem as we had to have some way of
screening off
the rest of the world which
could clearly be seen once the door was opened, which was eventually
achieved by a surplus member of the cast holding up a blue sleeping bag
behind it to block out the view. Unfortunately it was very unconvincing
and fell out of position on more than one occasion, as can clearly be seen
in a couple of shots, and is a shame is it tends to ruin an otherwise
highly effective prop.
When it came to painting
the TARDIS we all joined in with this fairly simple task, and it was
definitely to our advantage that the battered-looking nature required of
the paintwork meant that we didn’t need to take too much care. It was down
to Andrew’s younger brother David, who’s always been quite creative with
artwork, to carefully paint on the ‘Free for use of public’ text onto the
fake telephone access panel on the front, though I must admit that the
‘Police Public Call Box’ lettering above the doors was created using
pre-printed letters bought
from B&Q which were very conveniently white-on-blue! The lantern on top of
the roof wasn’t a working prop as I deemed it unnecessary to go to the
trouble of installing a light when we would be filming outside in sunny
weather, so the finished article was actually the empty blue paint pot
used for the rest of the prop which was painted white and just placed on
top of the roof during filming!
A
DIY trait which has remained with me to this day when constructing
anything from wood is my tendency to use five-hundred screws where ten
will suffice, and building the TARDIS is where it all started. Standing
‘inside’ the prop revealed the hardboard construction peppered with row
upon row of screws, and my over-use of these fixings would often result in
my sending Andrew off on his bike to our local B&Q to replenish my
dwindling stock. In hindsight I’m glad that I built the prop to this
sturdy specification, as the subsequent battering it took on its journeys
to and from filming locations, as well as the filming itself, would I’m
sure have resulted in its rapid demise had it been constructed to any
lesser standard.
Although
we had far more electronic effects wizardry at our disposal for The
Tamaras Crisis, we didn’t have the facility to create an
authentic TARDIS de-materialisation and materialisation effect on screen.
We had to make do with very slowly fading the picture to grey, and then
reversing the process with the TARDIS either in or out of shot, depending
on which type of sequence we were trying to achieve. It was actually
surprisingly effective when viewed with the authentic sound effect
dubbed over it, but I was
extremely annoyed to learn that Peter Clancy had acquired a Genlock
facility (a device which allows mixing between shots) shortly after we had
finished editing the story! Nevertheless, we simply had to re-use
the original tapes and create the effect properly, which looked infinitely
better, but for some reason we never got round to editing it into the
story.
Next Episode: Constructing
the Console!
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